HYDE
HADES
DPS

The researcher Hyde has the honor of meriting the power of Hades and founding the Shadow Decree.

summary
Hyde is a strong Fighter with an unusual immunity to all types of buffs and debuffs.
Hyde’s passive, Reaper, reduces all damage taken by 10% and renders Hyde immune to the effects of any buffs and debuffs. Hyde’s ATK increases when buffs or debuffs are applied. When a teammate dies, Hyde gains a huge ATK boost. His Cerberus can damage a target while stealing their buffs and restoring HP.
Ratings
Point War
S
Apep
A
Fafnir
A
Recommended sets
Hades Set x4
35% of damage dealt is used to regenerate HP.
Hades Set x4
35% of damage dealt is used to regenerate HP.
Fiery Incandescence Set x2
+20% Crit Rate
Sword Avatar Set x2
30% chance of using the basic ability to counterattack upon taking damage.
Recommended relic stats
UNA II
C.DAMAGE / CRATE / HP% / DEF%
UNA IV
HP% / DEF% / ATK%
MUI II
HP% / DEF% / ATK%
Recommended Resonance
ATK
skills
Underworld Curse
Attacks an enemy twice, each dealing damage equal to 65% of ATK. The first strike inflicts Buff Blocker for 1 turn, and the second strike reduces enemy HP ceiling equal to 50% of the damage dealt in this strike.
Lvl 2 Damage increased to 55%
Lvl 3 HP ceiling decrease increased to 40%
Lvl 4 Damage increased to 60%
Lvl 5 HP ceiling decrease increased to 50%
Lvl 6 Damage increased to 65%
Reaper (Passive)
Hyde is immune to buffs and debuffs and takes 10% reduced damage from all sources. Grants a Breath of the Deep stack per attempt to buff or debuff Hyde; grants 10 Breath of the Deep stacks upon the death of an ally. Max 50 stacks. When taking the first deadly hit in a battle, Hyde survives and restores HP based on current Breath of the Deep stacks, each restoring 1% of max HP.
This ability cannot be upgraded.
Breath of the Deep: (Undispellable) Grants +5% ATK per stack, and +3% damage reduction per 10 stacks; up to 50 stacks.
Cerberus
Deals damage to all enemies equal to 110% of ATK, dispelling a buff from each of them. Restores 2% of max HP per buff dispelled.
Cooldown: 4 turns
Lvl 2 Damage increased to 95%
Lvl 3 Damage increased to 100%
Lvl 4 Damage increased to 110%
Lvl 5 Damage increased to 120%
Lvl 6 Cooldown reduced by 1 turn(s)
Captain Ability
During Point Wars, all allied Espers’ RESIST increases 50%.
What does “Breath of the Deep” actually do? It just says how to acquire the stacks, not what it does
Breath of the Deep: Undispellable. Grants +5% ATK per stack (max 50 stacks).
Updated the article as well. Thank you a lot!
Breath of the Deep: Undispellable. Grants +5% ATK per stack (max 50 stacks).
How do you beat this guy in floor 98… the amount of backup he have is ridiculous
He is super annoying in the tower. I always try to use AP-related heroes to defeat him.
Shouldn’t he be SS tier for Apep given he can literally solo it?
But that’s not the most effective way, that’s why we set him at S tier only!
Fair enough
Is hyde’s summary outdated because I don’t see info like “damage bonus based on the number of debuffs affecting the enemy target” and “dispels all buffs from an enemy force with a chance of a further Poison and Silence” and the ability to buff block in-game.
Updated the page accordinglty. Thank you so much!
isnt hyde a wind atuned esper?
Yes he is! I have just fixed it! Thank you a lot!
does hyde’s hp ceiling reduction from his basic ability stack w consecutive uses?
Yes!