Day was known as a righteous but headstrong divinity, and the chivalrous Lu Yi is no different.
Lu Yi is a DPS nuker whose multistage attacks can be especially deadly to enemies under certain circumstances.
Lu Yi’s attacks ignore a certain amount of target DEF rating in proportion to the number of debuffs affecting the target.
Skyshot deals multiple waves of damage against a random number of enemies with a bonus chance of inflicting Bleed. This means the fewer enemies on the field, then the more concentrated the damage from this attack.
War Machine Set x4
Hades Set x4
35% of damage dealt is used to regenerate HP.
Fiery Incandescence Set x2
+20% Crit Rate
Sword Avatara Set x2
30% chance of using the basic ability to counterattack upon taking damage.
Recommended relic stats
ATK% / SPD
|Divine Gate 1||Skyshot – Overload||Skyshot: Final Damage +10%.|
|Divine Gate 2||Shimmering Light||Upon killing an enemy, heals Lu Yi. Healing: 25% Max HP.|
|Divine Gate 3||Blessing||Base ATK, Base DEF, and Base HP + 15%.|
|Divine Gate 4||Wild Expulsion||Upon a Crit, 18% chance of dispelling 1 buff from the target.|
|Divine Gate 5||Aura||Base ATK, Base DEF, and Base HP + 20%.|
|Divine Gate 6||Skyshot – Morph||New Effect – Skyshot: Each debuff on the target increases Lu Yi’s damage by +5%.|
Attacks an enemy 3 times, each dealing damage equal to 55% of ATK with a 40% chance of inflicting Sear for 2 turns.
Lvl 2 Damage increased to 40%
Lvl 3 Chance to trigger increased to 45%
Lvl 4 Damage increased to 50%
Lvl 5 Chance to trigger increased to 55%
Each attack has a 15% chance of dealing True Damage equal to 10% of the target’s max HP, up to 100% of Dayi’s ATK.
Increases the trigger chance to 30% upon dealing a Crit.
This ability cannot be upgraded.
Randoms inflicts nine attacks on enemies, each dealing damage equal to 50% of ATK with a(n) 60% chance of inflicting Bleed for 1 turn.
Cooldown: 3 turns
Lvl 2 Chance to trigger increased to 45%
Lvl 3 Damage increased to 45%
Lvl 4 Chance to trigger increased to 50%
Lvl 5 Damage increased to 50%
Lvl 6 Chance to trigger increased to 60%
Lvl 7 Cooldown reduced by 1 turn(s)
During Ritual Miracle or Sonic Miracle challenges, all allied Esper’s ATK increases 30%.