tang yun

Six-eared macaque

DPS

wind
Rare
3 star

The Six-Eared Macaque has always been a somewhat enigmatic deity. Tang Yun also reflects something of this mercurial temperament.

Tang Yun Six Eared Macaque

summary

Tang Yun’s control skills and his ability to deal bonus attacks makes him an effective DPS against individual targets.
A critical hit with Tang Yun’s Avatara ability will trigger a bonus attack using Iron Polearm. Tang Yun’s Talisman of Inward Devilry also has a chance of triggering a bonus attack and inflicting a brief stun.

Tang Yun Six Eared Macaque

Ratings

Fafnir

SS

Cube

S

Tower

S

Recommended sets

Hades Set x4
35% of damage dealt is used to regenerate HP.

War Machine Set x4
+30% ATK

Fiery Incandescence Set x2
+20% Crit Rate

Fiery Incandescence Set x2
+20% Crit Rate

Recommended relic stats

UNA II

C.DMG

UNA IV

ATK%

MUI II

ATK% / SPD

Recommended Resonance

ATK

Life Blast: If target has more life than the Esper when attacking, C.RATE +4%.

Rampage Pursuit: Attacking a target whose HP is below 50%, damage +3%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Preemptive Attack: When using your ability for the first time in each battle, DMG dealt +6%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Deathly Cinders: When an ally dies, C.DMG +8%

Best Tang Yun Teams

ContentTeam Formation
FafnirSander SetTang Yun Six Eared MacaqueBerenice BastetLu Yi DayiGabrielle Njord
FafnirLynn HathorGabrielle NjordLu Yi DayiTang Yun Six Eared MacaqueBerenice Bastet
KronosSander SetTang Yun Six Eared MacaqueYe Suhua Shao SimingChloe MedeaLin Xiao White Tiger
KronosSander SetChloe MedeaTang Yun Six Eared MacaqueDrew AnubisDhalia Calypso

skills

Iron Polearm

Iron Polearm

Deals damage to an enemy equal to 130% of ATK with a(n) 30% chance of inflicting Stun for 1 turn.

Lvl 2 Damage increased to 110%
Lvl 3 Damage increased to 120%
Lvl 4 Damage increased to 130%

Talisman of Inward Devilry

Talisman of Inward Devilry

Attacks an enemy two times, each dealing damage equal to 120% of ATK with a(n) 50% chance of triggering a Pursuit through Iron Polearm.
Cooldown: 3 turns

Lvl 2 Damage increased to 105%
Lvl 3 Damage increased to 110%
Lvl 4 Damage increased to 120%
Lvl 5 Cooldown reduced by 1 turn(s)

Avatara

Avatara

Attacks an enemy three times, each dealing damage equal to 100% of ATK. If a critical hit is triggered, then uses Iron Polearm to trigger a Pursuit on the target.
Cooldown: 3 turns

Lvl 2 Damage increased to 85%
Lvl 3 Damage increased to 90%
Lvl 4 Damage increased to 95%
Lvl 5 Damage increased to 100%
Lvl 6 Cooldown reduced by 1 turn(s)

captain atk purple

Captain Ability

All allied Esper’s ATK increases 18%.

Buffs

Debuffs

Stun

Other Espers

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RPGenjoyer

What is “Pursuit”?

hunter

if ur hp is below a certain percentage then the esper will attack again

Johnny

follow up attack

Squiggly

Pursuit is a chance to follow up an attack with an A1 (regular attack). So if you use A2 then he has a 50% chance to attack again with his A1. And his A1 has a 30% chance each time to trigger Pursuit again.

Tato

Tang Yun is wind element lol

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