Relics (Gears) Guide & Recommendations

When checking for Esper information on PlayDislyte, you can see that we also recommend the best relic sets for each specific Esper.

Each esper has different abilities, strengths, and weaknesses. Thus, they need different relic sets to maximize their best potentials.

If you don’t know how the relic system in Dislyte works, this guide is for you!

Dislyte Relic Guide

Dislyte Relic (Gear) Guide

  • There are 6 slots for equipping relics in total.
    • The first 4 slots (Una) ▲●◆■ belong to 4-piece relic set
    • The last 2 slots (Mui) ⬢♤ are for 2-piece relic set.
  • Relics have Main attribute and Secondary Attribute.
  • Each relic slot has a different main attribute available (Tables below).
  • A relic can have up to 4 secondary attributes available.
  • The higher level the relic is, the harder it takes to upgrade. Upgrading relics costs gold Gold.
  • Current highest relic level is 15 (only for level 50/60 relics).
  • The higher level a relic has, the higher value of attribute it offers.
  • When you upgrade a relic, its main attribute gets improved.
  • A random secondary attribute gets boosted/unlocked at +3/+6/+9/+12/+15.
  • You need to unlock all 4 secondary attributes before boosting them.

Relic Quality

  • Flawless: 4 secondary attributes available at level 0.
  • Superior: 3 secondary attributes available at level 0.
  • Elite: 2 secondary attributes available at level 0
  • Fine: 1 secondary attributes available at level 0

You ideally want to aim for at least Superior Relic and eventually build up all Flawless Relics on your Espers.

This is because if you upgrade Fine or Elite relics, you will usually get bad stats (flat HP/DEF/ATK) when unlocking the hidden secondary stats, and it will eventually consume a ton of gold Gold.

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Also, using Superior/Flawless relics, you don’t have to unlock the hidden secondary stats, giving you more chances to strengthen the already-unlocked stats. So you will get a much stronger relic eventually.

At +15, you get 5 upgrades on Flawless Relics, 4 upgrades on Superior Relics, 3 Upgrades on Elite Relics, and only 2 upgrades on Fine Relics.

So, never stop farming Kronos, Apep, and Fafnir!

elite vs flawless relics
Elite Relic versus Flawless Relic at +15

What Relic Sets and Stats Should I Use?

For specific set and stat recommendations, please take a look at the Espers page. We give detailed recommended builds for each Esper.

Supports:

Support need to cast the debuffs and buffs before your DPS Espers take the turn, that’s why they need a lot of SPD.

Wind Walker set is recommended in most cases. If your Esper has numerous debuffs, especially control skills, they need high ACC to successfully apply those debuffs. HP% is recommended as the main stat for UNA II & IV.

SPD is the best main stat for MUI II in most cases.

DPS:

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DPS Heroes need to deal a lot of damage, and you want to multiply their damage with the main stats C.DMG%, C.RATE%, and ATK% on your Relics.

Most Espers will benefit most with the War Machine set. If your Espers are glass-cannon, very low HP but super high damage, Hades Set is usually very effective.

They often don’t need a lot of Speed. C.DMG%/C.RATE% are generally recommended as the main stats for UNA II & IV. SPD is the best main stat for MUI II in most cases.

relic enhancement

Relic Recommendation Guide

New Players

  • If you’re low on Relics, it’s OK to upgrade [4☆] Relics that you’re using to roughly +9.
  • Don’t keep HP, DEF, or ATK main stats for the Relic slots: Una II, Una IV, and Mui II that are flat values and not percentages.
  • Farming Kronos is highly recommended, as it provides a great balance of support and offensive Relics.
  • Farming Apep should be done when you’re trying to find a particular Apep Relic set for an Esper.
  • Farming Fafnir should be done sparingly as it’s a difficult fight with a lot of mechanics.
  • When increasing Relic levels, increase Relics in +3 intervals so that you can evaluate if a Relic is worth keeping after each interval.

Advanced Players

  • When keeping Relics, check to see if the stats on the Relic synergise with the Relic set; for example, there’s little use to keeping DEF% main stat Relics for the War Machine set (that increases ATK).
  • If you have too many Relics and you’re focusing on late game Esper building, sell all Relics that are [5☆] Superior or lower. Keep anything that’s [5☆] Flawless and roll them if their stats are what you’re searching for, if not, sell them.
  • When increasing Relic levels, increase Relics in +3 intervals so that you can evaluate if a Relic is worth keeping after each interval.
  • If a [6☆] Elite grade Relic has both its secondary stats as flat stats, it’s usually not worth upgrading unless you desperately need the main stat.
relic boost

Relic Boost

This function available for Players at level 50+

  • Boost Stones improve power of Relics of any quality by randomly increasing a Secondary stat within a certain range.
  • To improve relic, you must use the right Boost Stone for the right Relic set and attribute.
  • Players can find Boost Stones in the Desolate Lands.
  • The boosted value can be replaced.
  • The value boosts don’t stack.
Relic Resets

Relic Reset

  • Reset Stones can reset a Relic’s Secondary Attributes and can be obtained from R-Pass.
  • Resetting does not change the Main Attribute and only resets all Secondary Attributes of a Relic to the starting value.
  • Only Relics with 4 Secondary Attributes can be reset.
  • Boosted Relics can also be reset, but their boosted attributes will not be inherited.

Relic Upgrade Costs

Upgrade Level Lvl 20 Lvl 30 Lvl 40 Lvl 50 Lvl 60
1 270 400 590 1,220 2,370
2 810 1,200 1,770 3,660 7,110
3 1,620 2,400 3,540 7,320 14,220
4 2,787 4,133 6,096 12,598 24,487
5 4,487 6,658 9,833 20,310 39,499
6 7,001 10,401 15,376 31,767 61,799
7 10,518 15,635 23,126 47,801 93,016
8 15,578 23,155 34,286 70,881 137,956
9 23,153 34,430 51,011 105,481 205,356
10 33,095 49,230 72,982 150,938 293,927
11 46,429 69,063 102,449 211,905 412,761
12 64,829 96,423 143,089 296,025 576,721
13 90,129 134,023 198,939 411,675 802,121
14 127,195 189,156 280,806 581,275 1,132,654
15 188,295 280,056 415,806 861,075 1,677,954
Credits: nerfcoco.gg

Notes

  • Upgrading level 60 relic costs twice as much to upgrading level 50 relic.
  • Upgrading level 50 relic costs twice as much to upgrading level 40 relic.
  • Upgrade costs scale exponentially. It costs 8 times as much to upgrade a relic to +15 vs +9.

Relic Stats

Note: All relics have the same available secondary attributes: ATK, DEF, HP, ATK%, DEF%, HP%, SPD, C.RATE, C.DMG, ACC, RESIST.

4-piece Relic

Relic Main Stats
Una I ▲ ATK
Una II ● ATK/DEF/HP/ATK%/DEF%/HP%/C.RATE/C.DMG
Una III ◆ DEF
Una IV ■ ATK/DEF/HP/ATK%/DEF%/HP%/ACC/RESIST

2-piece Relic

Relic Main Stats
Mui I ⬢ HP
Mui II ♤ ATK/DEF/HP/ATK%/DEF%/HP%/SPD

Main Stats

Stat Description 3* 4* 5* 6*
Speed Base 4 6 10 15
Speed Gain/Level 1 2 2 2
Speed Max 19 36 40 45
Attack % Base 3% 4% 6% 8%
Attack % Gain/Level 1% 2% 2% 3%
Attack % Max 18% 34% 36% 53%
HP % Base 3% 4% 6% 8%
HP % Gain/Level 1% 2% 2% 3%
HP % Max 18% 34% 36% 53%
DEF % Base 3% 4% 6% 8%
DEF % Gain/Level 1% 2% 2% 3%
DEF % Max 18% 34% 36% 53%
ACC % Base 3% 4% 6% 8%
ACC % Gain/Level 1% 2% 2% 3%
ACC % Max 18% 34% 36% 53%
RES % Base 3% 4% 6% 8%
RES % Gain/Level 1% 2% 2% 3%
RES % Max 18% 34% 36% 53%
C. Rate % Base 3% 4% 6% 8%
C. Rate % Gain/Level 1% 2% 2% 3%
C. Rate % Max 18% 34% 36% 53%
C. DMG % Base 6% 8% 10%
C. DMG % Gain/Level 3% 4% 5%
C. DMG % Max 51% 68% 85%
Attack Flat Base 15 20 30 40
Attack Flat Gain/Level 6 8 10 18
Attack Flat Max 105 140 180 310
DEF Flat Base 15 20 30 40
DEF Flat Gain/Level 6 8 10 18
DEF Flat Max 105 140 180 310
HP Flat Base 180 250 350 600
HP Flat Gain/Level 90 120 140 220
HP Flat Max 1530 2050 2450 3900
Source: nerfcoco.gg

Sub Stats

Stat Description 2* 3* 4* 5* 6*
Speed Base 2 2 3 3 4
Speed Gain/Level 2 2 3 3 4
Speed Max 12 12 18 18 24
Attack % Base 2% 2% 2% 3% 4%
Attack % Gain/Level 2% 2% 2% 3% 4%
Attack % Max 12% 12% 12% 18% 24%
HP % Base 2% 2% 2% 3% 4%
HP % Gain/Level 2% 2% 2% 3% 4%
HP % Max 12% 12% 12% 18% 24%
DEF % Base 2% 2% 2% 3% 4%
DEF % Gain/Level 2% 2% 2% 3% 4%
DEF % Max 12% 12% 12% 18% 24%
ACC % Base 2% 2% 2% 3% 4%
ACC % Gain/Level 2% 2% 2% 3% 4%
ACC % Max 12% 12% 12% 18% 24%
RES % Base 2% 2% 2% 3% 4%
RES % Gain/Level 2% 2% 2% 3% 4%
RES % Max 12% 12% 12% 18% 24%
C. Rate % Base 1% 2% 3% 4% 5%
C. Rate % Gain/Level 1% 2% 3% 4% 5%
C. Rate % Max 6% 12% 18% 24% 30%
C. DMG % Base 2% 2 3% 4% 5%
C. DMG % Gain/Level 2% 200% 3% 4% 5%
C. DMG % Max 12% 12 18% 24% 30%
Attack Flat Base 10 12 14 16 20
Attack Flat Gain/Level 10 12 14 16 20
Attack Flat Max 60 72 84 96 120
DEF Flat Base 10 12 14 16 20
DEF Flat Gain/Level 10 12 14 16 20
DEF Flat Max 60 72 84 96 120
HP Flat Base 100 150 220 300 400
HP Flat Gain/Level 100 150 220 300 400
HP Flat Max 600 900 1320 1800 2400
Source: nerfcoco.gg

Notes

  • Level 40 Relics and Level 50 Relics have almost identical main stats and very similar sub-stats
  • You can gaina lot more Crit Damage than Crit Rate or ATK from the main stats.
  • It’s best to obtain Crit Rate from sub stats.
relics

All Relic Sets & Where To Get

4-Relic Sets

War Machine Set x4
+30% ATK

Abiding Panacea Set x4
+30% Healing Efficacy.

Ocean Waves Set x4
Grants a 30% chance of reducing all ability cooldowns by 1 turn after an ability is used.

Created by potrace 1.10, written by Peter Selinger 2001-2011 Tyranny of Zeus Set x4
Damage dealt has a 20% chance of Stunning the target for 1 turn.

Astral Witchcraft Set x4
Grants a 25% chance of getting an extra turn when the Esper takes action. (Can only be triggered once. The extra turn does not affect ability cooldowns.)

Hades Set x4
35% of damage dealt is used to regenerate HP.

Wind Walker Set x4
+25% SPD

Created by potrace 1.10, written by Peter Selinger 2001-2011 Hammer of Thor Set x4
+40% C.DMG

Created by potrace 1.10, written by Peter Selinger 2001-2011 Snow Dowager Set x4
Grants a 20% chance of Freezing the target for 1 turn when taking damage.

Divine Blessing Set x4
Increases SPD of allied Espers afflicted with disables by 50 (Unstackable).

2-Relic Sets

Master Grove Set x2
+25% HP

Created by potrace 1.10, written by Peter Selinger 2001-2011 The Enchanter Set x2
30% chance of extending the Poison and Bleed debuffs inflicted by 1 turn.

Sword Avatara Set x2
25% chance of using the basic ability to counterattack upon taking damage.

Adamantine Set x2
All allied Espers start the battle with a Shield equal to 20% of their max HP.
Duration: 2 turns.

Created by potrace 1.10, written by Peter Selinger 2001-2011 Immensus Peak Set x2
RESIST +25%

The Light Above Set x2
Begins the battle with Immunity, which lasts for 1 turn.

Incandescence Set x2
+20% Crit Rate

Apollo’s Bow Set x2
+25% ACC.

Stoneveins Set x2
+20% DEF.

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ANON

Slot 2 on 2-set relics can have SPD

Aleister

I have been trying to find some information on which are the main stats and substats I should be focusing on for each character but apparently there isn’t any info besides just basic guides. Is that something that might be touched upon here eventually?

Boogie

Hi, I can’t find out anywhere I look, what is the blue fireball with a number in it that appears on relics?

Junie

Is it possible to upgrade a relic to a higher quality? Like from 2* to 3*?

Chase

Can you give an icon or list the shape of each relic that falls into slot1-4 for main relics?

Galactik

When you have two Espers with the Adamantine set do the effects stack or is only one of the set bonuses active? Is there any benefit to having multiple characters in your lineup with Adamantine?

lurkingturtle

In my experience, I see the Adamantine set’s icon pop up on both supports that have it equipped at the start of battle (wave 1) – and the shield strength seems to correspond correctly. On succeeding waves, however, I notice that only one of the sets seem to apply at a time.

So yes, I think it stacks. We might need someone else to confirm/correct this 🙂

Arumaru

So is it better to have a 6* elite relic vs. a 4* flawless or superior?

Anon

Regarding % attack and # attack relics; are % attack stats scaling just off of base attack, or base attack + relic # attack?

KittyMeow123

Def flat main stat for 6 star should be 40, it says 18.

Castra

Under the recommended stats for DPS espers, you said they did not need a lot of speed. At the end of the paragraph it then recommends SPD as the main stat of MUI II. Shouldn’t it be ATK%?

mel

what set is good for Nezha?

Moonharper

So, Flat stat is useless in many case ?
I wonder if 1 flat 1% is better than 2 pieces of % stat.

Gleipnir

Should i go for ATK or ATK Bonus? also, does ATK% means ATK bonus?

Gleipnir

Does it have to be the main stat? or can it also be the second stats?

casual_enjoyer

I can’t find the Divine Blessing set (formerly Astral Witchcraft). Been wanting to improve the stats on my Jin Yuyao but I don’t know where it is now.

I checked the fusion area and browsed Ritual Miracle, didn’t see it. Does anyone know? I must have missed it somewhere.

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