With the prowess of Thoth, the God of Wisdom, he is known to all as a walking library.
Elliot is a powerful single-target Controller. Scholar Star has a chance of Taunting an enemy when dealing damage to them. Sharp Stratagem attacks an enemy 3 times, has a chance of Taunting them, and grants a Shield to Elliot. Pure Enlightenment dispels all buffs from its target, extends the target’s ability cooldowns to the max number of turns, and grants CRIT RESIST to Elliot. After ascension, its cooldown will be reduced when Elliot is attacked.
Ocean Waves Set x4
Grants a 35% chance of reducing all ability cooldowns by 1 turn at the start of Esper’s turn.
Wind Walker Set x4
Sword Avatara Set x2
25% chance of using the basic ability to counterattack upon taking damage.
Master Grove Set x2
Recommended relic stats
HP% / DEF%
HP% / DEF%
SPD / HP%
|Divine Gate 1||Pure Enlightenment – Overload||Pure Enlightenment: Final Damage +10%.|
|Divine Gate 2||Sharp Stratagem – Morph||New Effect – Sharp Stratagem: Upon successfully inflicting Taunt, all Ability Cooldowns of the target +1 turn.|
|Divine Gate 3||Blessing||Base ATK, Base DEF, and Base HP + 15%.|
|Divine Gate 4||Self Sacrifice||When attacking, consumes 5% Max HP and deals True Damage. True Damage: 200% of consumed HP|
|Divine Gate 5||Aura||Base ATK, Base DEF, and Base HP + 20%.|
|Divine Gate 6||Pure Enlightenment – Morph||New Effect – Pure Enlightenment: This ability can’t be resisted.|
Attacks 1 enemy. Deals damage equal to 30% ATK + 4.5% max HP. 80% chance of Taunting the enemy for 1 turn.
Attacks 1 enemy 3 times. Each hit deals damage equal to 20% ATK + 3% max HP.
Each hit has a 50% chance of Taunting the enemy for 2 turns.
Gains a Shield for 2 turns. Shield strength equals 25% max HP.
This ability won’t miss.
Cooldown: 4 turns
Attacks 1 enemy. Deals 270% ATK damage.
Dispels all buffs from the enemy.
Extends all their ability cooldowns to the max number of turns.
Gains CRIT RESIST for 2 turns.
When attacked, reduces this ability’s cooldown by 1 turn (triggered once per turn).
Cooldown: 5 turns.
Increases ally HP in Holobattle by 40%