Meredith
Scylla
Support

The “Songstress of Miracles” who is guided by Scylla.

summary
Meredith possesses powerful lifesteal and support abilities.
Hand of Scylla reduces 1 enemy’s HP and restores an equal amount of HP to all allies. After ascension, grants SPD Up to allies with 80% HP or higher. Sonic Venom inflicts Poison on 1 enemy, while Sonic Shield heals 1 ally and grants them DEF Up and CRIT RESIST.
Ratings
Point War
A
Kronos
B
Tower
B
Recommended sets
Wind Walker Set x4
+25% SPD
Wind Walker Set x4
+25% SPD
The Light Above Set x2
Begins the battle with Immunity, which lasts for 1 turn.
Master Grove Set x2
+25% HP
Recommended relic stats
UNA II
HP%
UNA IV
HP%
MUI II
HP%
Recommended Resonance
HP
skills
Sonic Venom
Deals damage equal to 80% of ATK to 1 enemy with a 50% chance of inflicting Poison for 2 turns.
Lvl 2 Damage increased to 90%
Lvl 3 Trigger Chance increased to 60%
Lvl 4 Damage increased to 100%
LvI 5 Trigger Chance increased to 70%
Sonic Shield
Recovers 20% max HP to 1 ally and grants DEF Up and Crit Resist to this ally for 2 turns.
Cooldown: 4 turns.
Lvl 2: Healing amount increased to 23%.
Lvl 3: Healing amount increased to 26%.
Lvl 4: Healing amount increased to 30%.
Lvl 5: Cooldown reduced by 1 turn.
Hand of Scylla
Reduces the max HP of 1 enemy by 20% (cannot exceed 50% of the caster’s own max HP), and recovers HP equal to 25% of
damage to all allies.
Grants SPD Up to allies with 80% HP or higher for 2 turns.
Cooldown: 5 turns
Lvl 2: Max HP reduction increased to 23%
Lvl 3: Max HP reduction increased to 26%
Lvl 4: Max HP reduction increased to 30%
Lvl 5: Cooldown reduced by 1 turn.
Captain Ability
Increases ally HP in Ritual and Sonic Miracles by 30%.
Shouldn’t she also be listed as healing as well?
Oh yes! Thank you a lot!