Jacob

JORMUNGAND

SUPPORT

wind

A somnolent, weary figure, Jacob has much in common with Jormungand the sleeping serpent.

jacob

summary

Jacob’s new serpentine nature can deliver a powerful toxic payload. Jacob himself is immune to Poison debuffs and can inflict control debuffs on enemies already suffering from its effects.
Jacob’s passive, Entoxification, renders him immune to Poison and can be cast actively to imbue all of our team’s attacks with the power to poison enemies struck. Dust To Dust is guaranteed to strike all enemy forces and has a chance of inflicting Poison or a stun against already Poisoned targets.

Ratings

Windstriker

SS

Flowrunner

A

Shimmerer

B

Recommended sets

Neptunian Waves Set x4
Grants a 30% chance of reducing all ability cooldowns by 1 turn after an ability is used.

Wind Walker Set x4
+25% SPD

Apollo’s Bow Set x2
+25% ACC.

Apollo’s Bow Set x2
+25% ACC.

skills

Serpentine

Deals damage to an enemy equal to 120% of ATK with a(n) 80% chance of inflicting Poison for 2 turns.

Lvl 2 Damage increased to 110%
Lvl 3 Chance to trigger increased to 70%
Lvl 4 Damage increased to 120%
Lvl 5 Chance to trigger increased to 80%

Entoxification

Grants immunity to Poison. Active: grants a Fangs buff to all allied Espers for 3 turns, during which time, receiving damage has a(n) 70% chance of inflicting Poison on the attacker for 1 turn.
Cooldown: 3 turns

Lvl 2 Chance to trigger increased to 60%
Lvl 3 Chance to trigger increased to 70%
Lvl 4 Cooldown reduced by 1 turn(s)

Dust To Dust

Deals damage to all enemies equal to 120% of ATK with an 80% chance of inflicting Poison for 2 turns. This attack can’t be dodged.
Cooldown: 4 turns

Lvl 2 Damage increased to 110%
Lvl 3 Chance to trigger increased to 80%
Lvl 4 Damage increased to 120%
Lvl 5 Cooldown reduced by 1 turn(s)

Captain Ability

During Ritual Miracle or Sonic Miracle challenges, all allied Esper’s HP increases 30%.

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