FALKEN
HORUS
TANK
Horus’ special mix of celestial powers couldn’t have come to a more deeply respected yet unapproachable High Commander.
summary
Falken is a retaliatory DPS Esper who uses Eye of Horus marks to launch plentiful counterattacks.
Falken’s passive, Eye of Vengeance, marks all attacked targets with the “Eye of Horus”. Marked enemies will suffer a retaliatory strike and heal Falken following any attack against one of Falken’s allies.
Falken’s Falconer ability can be used to strike the entire enemy force, marking and reducing each target’s ATK-a lifesaver when the going gets tough.
Ratings
Point War
C
Kronos
D
Tower
B
Recommended sets
War Machine Set x4
+30% ATK
Hades Set x4
35% of damage dealt is used to regenerate HP.
Fiery Incandescence Set x2
+20% Crit Rate
Fiery Incandescence Set x2
+20% Crit Rate
Recommended relic stats
UNA II
HP%
UNA IV
HP%
MUI II
HP% / SPD
Resonance
Divine Gate 1 | Falconer – Overload | Falconer: Final Damage +10%. |
Divine Gate 2 | Berserker Drain | When HP is below 60%, Lifesteal amount +12%. |
Divine Gate 3 | Blessing | Base ATK, Base DEF, and Base HP + 15%. |
Divine Gate 4 | Field of Thorns | If attacking an enemy while not in Falken’s turn, damage +12%. |
Divine Gate 5 | Aura | Base ATK, Base DEF, and Base HP + 20%. |
Divine Gate 6 | Falconer – Morph | New Effect – Falconer: Also inflicts SPD Down on the target for 2 turns. |
skills
Judgement
Deals damage equal to 30% of ATK plus 6% of max HP to an enemy with a(n) 70% chance of inflicting Silence for 1 turn.
Lvl 2 Damage increased to 110%
Lvl 3 Chance to trigger increased to 60%
Lvl 4 Damage increased to 120%
Lvl 5 Chance to trigger increased to 70%
Lvl 6 Damage increased to 130%
Eye of Vengeance (Passive)
Horus’ attacks mark the target with the Eye of Horus for 1 turn. Allied Espers other than Horus have a 60% chance of counterattacking when being hit by enemies with this Mark. Horus has a 15% chance of using Ability 3 to counterattack upon taking a hit. Heals 10% of his own max HP.
This ability cannot be upgraded.
Falconer
Deals damage to all enemies equal to 100% of ATK plus 15% of Horus’s lost HP, with a 100% chance of inflicting ATK Down for 2 turns.
Cooldown: 3 turns
LVI 2 Damage increased to 95%
Lvl 3 Chance to trigger increased to 85%
Lvl 4 Damage increased to 100%
Lvl 5 Chance to trigger increased to 100%
Lvl 6 Cooldown reduced by 1 turn(s)
Captain Ability
Increases ally SPD by 20%
*Eye of Horus When this debuff expires, the carrier receives True Damage equal to 30% of total damage they received during this debuff.
He seems op from the trial lol
this does not seem good with hades because of the extra dmg with lost hp
his potential is insane, really funny to play