Bai Liuli
White Snake
Fighter
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Big Sis will protect her gang family, just like the legendary White Snake!
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summary
Bai Liuli possesses powerful buff steal and support abilities, Incorporeal launches multiple attacks on random enemies (prioritizes new targets) with a chance of stealing 1 buff each time.
Shedding grants Bai Liuli purification and team-wide healing provides a small amount of healing to all team members at the start of each turn.
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Ratings
Point War
D
Apep
B
Kronos
D
Recommended sets
War Machine Set x4
+30% ATK
Wind Walker Set x4
+25% SPD
Fiery Incandescence Set x2
+20% Crit Rate
Apollo’s Bow Set x2
+25% ACC.
Recommended relic stats
UNA II
C.DMG
UNA IV
ATK%
MUI II
ATK% / SPD
Resonance
Divine Gate 1 | Incorporeal – Overload | Incorporeal: Final Damage +10%. |
Divine Gate 2 | Life Flux | When the target’s HP is below 40%, Healing +10%. |
Divine Gate 3 | Blessing | Base ATK, Base DEF, and Base HP + 10%. |
Divine Gate 4 | Rampage Pursuit | When the target’s HP is below 50%, damage +10%. |
Divine Gate 5 | Aura | Base ATK, Base DEF, and Base HP + 10%. |
Divine Gate 6 | Covenant | Base ATK, Base DEF, and Base HP + 15%. |
skills
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Hiss
Deals damage to an enemy equal to 120% of ATK with a(n) 60% chance of inflicting Silence for 1 turn.
- Lvl 2 Damage increased to 105%
- Lvl 3 Trigger Chance increased to 40%
- Lvl 4 Damage increased to 110%
- Lvl 5 Trigger Chance increased to 50%
- Lvl 6 Damage increased to 120%
- Lvl 7 Trigger Chance increased to 60%
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Shedding
Dispels a random debuff and restores team-wide HP by 5% at the start of each turn.
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Incorpreal
Launches 5 attacks against random enemies, each attack dealing damage equal to 110% of ATK with a 70% chance of stealing 1 buff from the target and inflicting Sear on them for 2 turns. This attack prioritizes new targets and deals -15% damage per attack on targets that have already been hit.
Cooldown: 4 turns
- Lvl 2 Damage increased to 100%
- Lvl 3 Trigger Chance increased to 60%
- Lvl 4 Damage increased to 110%
- Lvl 5 Trigger Chance increased to 70%
- Lvl 6 Cooldown reduced by 1 turn(s)
Captain Ability
None.
She can actually do a ton of damage with a full dps build
Yes, but still not the best for this job!
I see the recommended resonance is HP but on the game itself more players put it into ATK is there a reason for this? What is truly better?
They do that because her A3 scales up with ATK. But to me, since she is a support, her main job is to survive.
Don’t know if this was recently changed, but she is a fighter, not support
Nice catch! Thank you a lot!
Can you update the resonance to full build
Updated! thanks buddy!