Bai Liuli
White Snake
Fighter
Big Sis will protect her gang family, just like the legendary White Snake!
summary
Bai Liuli possesses powerful buff steal and support abilities, Incorporeal launches multiple attacks on random enemies (prioritizes new targets) with a chance of stealing 1 buff each time.
Shedding grants Bai Liuli purification and team-wide healing provides a small amount of healing to all team members at the start of each turn.
Ratings
Point War
D
Apep
B
Kronos
D
Recommended sets
War Machine Set x4
+30% ATK
Wind Walker Set x4
+25% SPD
Fiery Incandescence Set x2
+20% Crit Rate
Apollo’s Bow Set x2
+25% ACC.
Recommended relic stats
UNA II
C.DMG
UNA IV
ATK%
MUI II
ATK% / SPD
Resonance
Divine Gate 1 | Incorporeal – Overload | Incorporeal: Final Damage +10%. |
Divine Gate 2 | Life Flux | When the target’s HP is below 40%, Healing +10%. |
Divine Gate 3 | Blessing | Base ATK, Base DEF, and Base HP + 10%. |
Divine Gate 4 | Rampage Pursuit | When the target’s HP is below 50%, damage +10%. |
Divine Gate 5 | Aura | Base ATK, Base DEF, and Base HP + 10%. |
Divine Gate 6 | Covenant | Base ATK, Base DEF, and Base HP + 15%. |
skills
Hiss
Deals damage to an enemy equal to 120% of ATK with a(n) 60% chance of inflicting Silence for 1 turn.
- Lvl 2 Damage increased to 105%
- Lvl 3 Trigger Chance increased to 40%
- Lvl 4 Damage increased to 110%
- Lvl 5 Trigger Chance increased to 50%
- Lvl 6 Damage increased to 120%
- Lvl 7 Trigger Chance increased to 60%
Shedding
Dispels a random debuff and restores team-wide HP by 5% at the start of each turn.
Incorpreal
Launches 5 attacks against random enemies, each attack dealing damage equal to 110% of ATK with a 70% chance of stealing 1 buff from the target and inflicting Sear on them for 2 turns. This attack prioritizes new targets and deals -15% damage per attack on targets that have already been hit.
Cooldown: 4 turns
- Lvl 2 Damage increased to 100%
- Lvl 3 Trigger Chance increased to 60%
- Lvl 4 Damage increased to 110%
- Lvl 5 Trigger Chance increased to 70%
- Lvl 6 Cooldown reduced by 1 turn(s)
Captain Ability
None.
She can actually do a ton of damage with a full dps build
Yes, but still not the best for this job!
I see the recommended resonance is HP but on the game itself more players put it into ATK is there a reason for this? What is truly better?
They do that because her A3 scales up with ATK. But to me, since she is a support, her main job is to survive.
Don’t know if this was recently changed, but she is a fighter, not support
Nice catch! Thank you a lot!
Can you update the resonance to full build
Updated! thanks buddy!