KARA

SERKET

DPS

flow

Kara the “girl genius” has always been a force to be reckoned with, particularly after her divine awakening through Serket.

kara

summary

Kara’s poisoning abilities make her something of a “slow burn” DPS Esper.
All of Kara’s attacks inflict Poison on targets for several turns. These Poison debuffs can stack into further, devastating variants with each successive hit.

Ratings

Infernis

SS

Apep

A

Flowrunner

A

Recommended sets

Wind Walker Set x4
+25% SPD

Wind Walker Set x4
+25% SPD

Apollo’s Bow Set x2
+25% ACC.

Master Grove Set x2
+25% HP

skills

Scorpion Claw

Deals damage to an enemy equal to 120% of ATK with a(n) 60% chance of inflicting SPD Down for 2 turns.

Lvl 2 Damage increased to 110%
Lvl 3 Chance to trigger increased to 50%
Lvl 4 Damage increased to 120%
Lvl 5 Chance to trigger increased to 60%

Deadly Toxin (Passive)

Each attack Poisons target, lasting 2 turn(s).

This ability cannot be upgraded.

Doomstroke

Deals damage to all enemies equal to 130% of ATK while inflicting Diseased for 2 turns.
Cooldown: 3 turns

Lvl 2 Damage increased to 105%
Lvl 3 Damage increased to 110%
Lvl 4 Damage increased to 115%
Lvl 5 Damage increased to 120%
Lvl 6 Damage increased to 130%
Lvl 7 Cooldown reduced by 1 turn(s)

Captain Ability

During Ritual Miracle or Sonic Miracle challenges, all allied Espers’ ACC increases 40%.

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