Ashley
Heimdall
DPS
With Heimdaill’s power coursing through her verins, she is the Esper Union’s first and most impenetrable line of defense.
summary
Ashley is a powerful Fighter with support abilities. Cloud Scatter attacks enemies and inflicts SPD Down. Divine Retribution inflicts ATK Down when attacking enemies. After ascension, it inflicts Stun on enemies whose ATK is lower than Ashley’s. Daring Spirit grants DEF Up and a Shield to Ashley and ATK Up to all allies. After it attacks an enemy, Ashley gains Bifrost stacks, providing powerful buffs to allies.
Ratings
Kronos
A
Tower
A
Point War
S
Recommended sets
War Machine Set x4
+30% ATK
War Machine Set x4
+30% ATK
Incandescence Set x2
+20% Crit Rate
Master Grove Set x2
+25% HP
Recommended relic stats
UNA II
ATK% / C.DMG%
UNA IV
ATK%
MUI II
ATK%
Resonance
Divine Gate 1 | Divine Retribution – Overload | Divine Retribution: Final Damage +10%. |
Divine Gate 2 | Daring Spirit – Morph | New Effect – Daring Spirit: Grants Shield to all allies for 1 turn. Shield Strength:50% of Ashley’s ATK. |
Divine Gate 3 | Blessing | Base ATK, Base DEF, and Base HP + 15%. |
Divine Gate 4 | Targeted Constraints | Each surviving enemy grants Acc +6% to Ashley. |
Divine Gate 5 | Aura | Base ATK, Base DEF, and Base HP + 20%. |
Divine Gate 6 | Cloud Scatter – Morph | Change – Cloud Scatter: Gains 1 Bifrost stack. |
skills
Cloud Scatter
Attacks 1 enemy. Deals 120% ATK damage.
80% chance of inflicting SPD Down for 2 turns.
Divine Retribution
Attacks all enemies. Deals 100% ATK damage.
Inflicts on them for 2 ATK Down turns.
If Heimdall’s ATK is higher than the enemy’s, 50% chance of inflicting n for 1 turn.
Cooldown: 3 turns
Daring Spirit
Gains DEF Up and a Shield for 2 turns.
Shield strength equals 200% ATK.
Gains 5 Bifrost stacks.
Grants ATK Up to all allies for 2 turns.
Attacks all enemies. Deals 120% ATK damage.
At the start of combat, gains 3 Bifrost stacks.
Cooldown: 4 turns
Bifrost: (Undispellable):
- When an ally triggers a Crit within their turn, they deal additional True Damage equal to 10% of the target’s max HP, up to 100% of Heimdall’s ATK, and reduce the target’s AP by 10% (can only be triggered once per target per turn).
- When an ally is attacked by a critical hit, increases all allies’ AP by 10% (can only be triggered once per turn).
- When the effect is triggered, consumes this buff (up to 1 stack per turn). Max buff stacks: 7.
Captain Ability
Increases ally ATK by 30%