Best Resonance Talent Tree Builds

From now on, Dislyte Resonance Talent tree builds play a huge role in the game when it comes to maximizing the power of your Espers, as well as customizing them for some special works.

Dislyte Resonance Talent Tree Builds

How Resonance Talent Tree Works

Every time you get a duplicate, you can use it to strengthen the same Esper.

  • Every duplicate offers 4/5/6 Energy (Rare/Epic/Legendary) to allocate to either ATK/DEF/HP tree.
  • On each tree, every 6 allocated points gives 1 time to active the talent ability.

For example, you cannot activate any talent ability of an Epic Esper if you have only 1 duplicate since it only gives you 5 allocatable points, while you need 6 (screenshot below).

dislyte Resonance Talent Tree

Dislyte Resonance Talent Tree Builds

Lately, the Dislyte devs have received a ton of suggestions and advice regarding the balance of the game, and the new features to make the game more appealing and evolving.

To enhance the overall gaming experience for all types of players, the dev team have finally come into an idea to balance the demands: Resonance Talent Tree. This will solve the issue of duplicate Espers not giving a lot of power to the Esper.

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The current resonance system will be getting adjusted, and a part of the resonance points will be moved to Resonance Talent branch system.

  • There are 3 branches for talents in total: ATK, HP, and DEF.
  • Max Resonance Points: 4 for Rare Esper, 5 for Epic Esper, and 6 for Legendary Esper. Legendary Esper will surely be able to unlock some very strong effects.

When you use a certain amount of points to upgrade the nodes of each branch, new talents will get unlocked, giving the Esper additional combat buffs.

For example, in the Attack tree, Esper is able to unlock the talent “Power Suppression” which increases damage deal towards disadvantaged enemies by 3%.

Screenshot above is the design of the current talent tree system. More updates and adjustments for resonance tree will surely be released over time. This system allows duplicated Espers to give some special additional buffs in the battles, but also to not affect players without duplicates too much.

And here are the current abilities of each tree branch:

dislyte resonance talent tree atk
ATK Talent Tree
dislyte resonance talent tree hp
HP Talent Tree
dislyte resonance talent tree atk def
DEF Talent Tree

Best Dislyte Resonance Talent Tree Builds

Updating…

Using another card of the same Esper will also raise the Esper’s Resonance Star Rating. Each Resonance will evolve an Esper’s star into a Resonance Star, granting 1 Resonance Energy you can assign as you see fit. Each point of Resonance Energy allows you to apply a percentage-based upgrade to that Esper’s stats, which you can assign between HP, ATK, and DEF.

For each Esper, up to 6 Resonances can be triggered.

  • There are 3 Divine Talent branches: ATK, HP, and DEF, each of which has 9 Divine Talents.
  • Allocate 6 Energy in a branch to get an attempt to activate 1 Divine Talent for the branch.
  • Divine Talents are linked, so they must be activated in order.
  • Espers Starting at 3-Star: Max 4 Divine Talents can be activated.
  • Espers Starting at 4-Star: Max 5 Divine Talents can be activated.
  • Espers Starting at 5-Star: Max 6 Divine Talents can be activated.

List of Talent Tree Abilities

ATK Tree

Life Blast: If target has more life than the Esper when attacking, C.RATE +4%.

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Life Snatcher: When an enemy dies, Basic ATK +4%

Rampage Pursuit: Attacking a target whose HP is below 50%, damage +3%

Divine Strike: After Casting a non-basic ability, the next basic ability’s damage acquires DMG dealt +6%

Powerful Suppression: When attacking a disadvantaged enemy, DMG dealt +3%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Preemptive Attack: When using your ability for the first time in each battle, DMG dealt +6%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Deathly Cinders: When an ally dies, C.DMG +8%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Perfect Harvest: If a single ability’s damage is 35% higher than the target’s max HP, deal additional true damage equal to 5% of the target’s max HP.

Berserker Draw: If HP is below 50%, lifesteal amount +8%

HP Tree

Life Flux: IF the target’s HP is below 40%, target’s healing efficacy +5

Targeted Constraints: Each surviving enemy grants ACC +2%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Law of Conjunction: When granting a buff, each buff restores one’s own HP equal to 1% max HP, up to 3% max HP per turn

Created by potrace 1.16, written by Peter Selinger 2001-2019 Crisis Response: If HP is below 50%, all allies’ damage +2%, up to +6%

Accurate Aim: If the target isn’t buffed Miss Rate: -15%

Created by potrace 1.16, written by Peter Selinger 2001-2019 Self Sacrifice: When attacking, consumes 5% max HP (won’t die), and deals True Damage equal to 50% of consumed HP

Created by potrace 1.16, written by Peter Selinger 2001-2019 Pressure Vitals: Upon Dispelling or stealing a buff, that buff inflicts Max HP -3% to the target, up to -15% per turn.

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Created by potrace 1.16, written by Peter Selinger 2001-2019 Hasty Action: If a skill is in cooldown, SPD +10

Created by potrace 1.16, written by Peter Selinger 2001-2019 Protective Shield; When granting a shield, shield strength +8%

DEF Tree

Divine Resilience: When attacked by a critical hit, Damage taken -2%

Shield Slam: When attacking, if DEF is higher than the target’s, damage +2%

Shimmering Light: Upon killing an enemy, restores HP equal to 5% max HP.

Force field: Debuffed allies’ Resist +5%, up to 15%

Vital Life: If HP is below 30%, healing received and shield strength +5%

Rock-Solid: When gaining the first turn in each battle, damage taken -4%

Barrier Reinforcement: Shielded allies’ basic DEF +5%, up to 15%.

Wind Guardian: Immobilized allies SPD +5, Up to +15%

How to obtain Resonance Points for Talent Trees?

There will also a lot more ways to achieve Resonance in the future, so you can easily upgrade your Espers, as well as maximize the new resonance system.

There will be some new events allowing players to increase the Resonance levels of their already acquired Espers as well. All players will eventually have the same chance to upgrade their entire squad.

Thus, you don’t have to worry about getting points once the update goes live.

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