Alice is a powerful Support Esper, capable of extending the duration of ally buffs. The witch with Gullveig’s powerful magic will never stop her quest for the Miracle.
Alice is a powerful Support Esper, capable of extending the duration of ally buffs. Crystal Shards extends buff durations for all allies and grants them C. RATE Up. After ascension, it also inflicts them with SPD Up.
The passive ability, Witch’s Blessing, enables Alice to grant buffed allies ATK Up at the start of her turn. Star Stream has a chance to call in a random ally to assist when she attacks.
Wind Walker Set x4
Ocean Waves Set x4
Grants a 30% chance of reducing all ability cooldowns by 1 turn after an ability is used.
Adamantine Set x2
All allied Espers start the battle with a Shield equal to 20% of their max HP.
Duration: 2 turns.
Master Grove Set x2
Recommended Alice stats
|Divine Gate 1||Star Stream – Overload||Star Stream: Final Damage +10%.|
|Divine Gate 2||Resilient Spirit||When Incapacitated, Damage Taken -18%.|
|Divine Gate 3||Blessing||Base ATK, Base DEF, and Base HP + 15%.|
|Divine Gate 4||Law of Conjunction||When granting buffs, each buff heals Alice. Healing: 2.5% Max HP, up to 10% per turn.|
|Divine Gate 5||Aura||Base ATK, Base DEF, and Base HP + 20%.|
|Divine Gate 6||Star Stream – Morph||New Effect – Star Stream: Assisting allies’ AP +20%.|
Attacks 1 enemy. Deals 120% ATK damage. 30% chance of calling in 1 ally to assist.
At the start of Alice’s turn, grants ATK Up to buffed allies for 1 turn.
Extends buff durations for all allies by 1 turn. Grants them C. RATE Up and SPD Up for 2 turns.
Cooldown: 5 turns
Increases ally HP in Holobattle by 30%.